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Falconhead Studios
“We have to continually be jumping off cliffs and developing our wings on the way down.” - Kurt Vonnegut
I have been quite busy over the last few weeks of January, i had been focusing a lot on the boss battle mechanics which i am very happy about, the progress making it was very smooth, i had a few bugs overtime, however everything now works flawlessly. There will be a video soon, of that when its done as i still need to create a proper death for the queen wasp. In the meantime i recently began my live in-game cutscene projects, i made a few sprites of npc characters at the beginning of the story of my game and have made a cutscene happen where Hoshi talks to these npcs, at the moment i'm still experimenting with it all and expect bugs to appears and most importantly Hoshi getting stuck since the cutscene doesn't end. Thats all for this update, be sure to check out the Experimental Video of the Queen Wasp battle if you haven't already on FalconHead youtube. Here are some new sprites to present for you:
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